AI Insights · Timothy · October 2021
Top 5 High Fantasy Games in Norway Q3 2021
Explore the performance of the top 5 high fantasy games on a unified platform in Norway during Q3 2021, highlighting key metrics like downloads, revenue, and active users.
The third quarter of 2021 showcased intriguing trends for high fantasy game apps in Norway. Here's a closer look at the performance metrics for the top 5 games: Coin Master, Clash of Clans, Clash Royale, RAID: Shadow Legends, and Genshin Impact: Natlan Launch.
Coin Master from Moon Active saw its weekly revenue fluctuating between approximately $86K and $144K. The game experienced a notable surge in downloads in early September, peaking at around 1.6K, while weekly active users ranged from 33K to 39K, showing a slight decline towards the end of the quarter.
Clash of Clans by Supercell demonstrated varying weekly revenue, with the highest being around $116K at the beginning of the quarter and the lowest around $25K in late September. Downloads fluctuated, peaking at approximately 1.9K in early July. The game maintained a stable base of active users, ranging between 139K and 162K.
Clash Royale, another hit from Supercell, showed a peak weekly revenue of around $114K in early July but saw a decline to approximately $18K by mid-August. Weekly downloads peaked early in the quarter at around 3.1K and gradually declined to about 1.5K by the end of September. Active users remained relatively steady, ranging from 145K to 159K.
RAID: Shadow Legends from Plarium Global Ltd had its weekly revenue peak at about $47K in mid-July before settling around $33K by the end of September. Downloads saw a high of about 1.2K in mid-July, diminishing to about 288 by the end of the quarter. Active users showed a declining trend from approximately 3K to 2.3K.
Finally, Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. exhibited notable revenue spikes, with a peak of around $91K in late August. Downloads varied, reaching a high of approximately 1.6K in mid-July. Active users remained stable, ranging from 12.6K to 15.7K throughout the quarter.
These insights are derived from Sensor Tower's data, offering a comprehensive view of app performance. For more detailed analytics and trends, visit Sensor Tower.